Best of Screenshot Saturday
There are so many cool games out there and even more in the making. With the hashtag #ScreenshotSaturday game developers can showcase their weekly progress with us.
To keep track of the most inspiring and interesting screenshots on twitter, I keep a little series of blog posts with my personal favorites. Are you on twitter? Follow me :)
Best of #ScreenshotSaturday – my favorites of week 16/2018
Making more progress! Getting some lights in now and seeing how that plays. Super excited about this piece!#screenshotsaturday #gamedev #gameart #fantasy #UnrealEngine4 #SubstanceDesigner #indiedev pic.twitter.com/9VDytUM132
— Jared Lewin (@lewin_jared) April 21, 2018
If you've got windows and a fire then they've just got to explode, that's basically rule 1 of windows and fires.#screenshotsaturday #gamedev #madewithunity pic.twitter.com/jHz7cjnSA7
— Squize (@GamingYourWay) April 21, 2018
A good old #screenshotsaturday has just come!@StarpointGemini #indiedev #indiegame #Space #sciencefiction pic.twitter.com/dw2cO6s4NL
— Starpoint Gemini (@StarpointGemini) April 21, 2018
There is no better sound on a Saturday afternoon than that of a grav’s engine firing up. #screenshotsaturday #gamedev #indiegame #madewithunity #PS4 #XboxOne #Antigraviator pic.twitter.com/sjwm41VZEQ
— Antigraviator (@Antigravgame) April 21, 2018
The gorgeous view that opens from our upcoming Medieval Castle map!#screenshotsaturday #gamedev #virtualreality #gamedesign #gameart pic.twitter.com/JCSvHLpLpf
— Skyfront VR (@SkyfrontVR) April 21, 2018
A pot should be handled with care.Unless you really don't care?Some gentle taps on the sidesreveal the gems that it hides!For the careless, here is a tip:Smash them up real good with your whip. #VR #gamedev #indiedev #screenshotsaturday #pottery pic.twitter.com/xnYBBj4RlL
— Eye of the Temple (@eyeofthetemple) April 21, 2018
Many rivers to cross, But I can't seem to find my tank over! #indiedev problems, How large shall the Bridge be if I want the Tank to fit on top of it? #gamedev #screenshotsaturday #gamer pic.twitter.com/hUyRhoWUNc
— Empires in Ruins (@EiR_TD) April 21, 2018
Working on the lighting in the drawing rooom #screenshotsaturday #lowpoly #indiedev #gamedev pic.twitter.com/LDxMJrU68J
— Working Class Games (@workingclassgam) April 21, 2018
A little screenshot of what the custom track is like! #screenshotsaturday #gamedev #RollingLine #VR #VirtualReality #indiedev #unity3d #HTCVive #trains #railways #NewZealand pic.twitter.com/vIQFOadlF9
— Gaugepunk Games (@gaugepunk) April 21, 2018
Units need food to keep the fight going! Better start building some farms then. #gameart #gamedev #indiegame #indiedev #madewithunity #screenshotsaturday pic.twitter.com/itNeKiFhkB
— Salty Lemon Entertainment (@SaltyLemonEnt) April 20, 2018
"The music. I don't like it. All the noise, the endless noise. I want it to stop."
Another environment shot of #whatis103 we'll be doing another character reveal next week!#gamedev #ue4 #indiedev #unrealdev #screenshotsaturday pic.twitter.com/oEF0Vi2y9a
— Dystopia Interactive (@dystopia_int) April 21, 2018
it's getting late already so I better post this – mostly performance checks and shader work this week at @PHOSdigital #madewithunity #indiedev #gamedev #racing pic.twitter.com/NAmG9rIPtK
— Peter Hann (@phannDOTde) April 21, 2018
The Lost Cave of the Ozarks demo has 1,100 downloads on @gamejolt! Check it out here: https://t.co/vIbMSSo4J1
To celebrate, lets check out the new creepy ancient temple level! #screenshotsaturday #gamedev #indiegame #indiedev pic.twitter.com/DZyt3aIwFV
— Adam Miller (@RubberGardener) April 21, 2018
P2 would've flown right off if P4 hadn't heroically stepped in to slow them down.#thunderrallygame #screenshotsaturday #indiedev #gamedev pic.twitter.com/Zec06rVJFH
— Typical Entertainment (@Typical_Ent) April 21, 2018
This is a concept sketch and model of a train elevator in @FARtheGame . It's a huge structure in a canyon and has also some small rooms for workers. #screenshotsaturday #indiedev #gamedev #conceptart #3DModeling pic.twitter.com/YMxo2rRU4N
— Don Schmocker (@DonSchmocker) April 21, 2018
For #screenshotsaturday, here’s a first look at a work-in-progress screen showing a bit of the Rebellion metagame in #StarRenegades#pixelart #gamedev #gameUI #IndieGameDev pic.twitter.com/dtuBqF8pKZ
— Massive Damage Games (@Massive_Damage) April 21, 2018
Praying Tower from our upcoming cyberpunk game #ReLegion What do you think? #gamedev #IndieGameDev #madewithunity #screenshotsaturday pic.twitter.com/saMNSeJIcc
— IceCode Games (@IceCodeGames) April 21, 2018
#screenshotsaturday 🎮 https://t.co/eH1UTcBMYw#indiegame #MarZRising pic.twitter.com/KW3svOnf9X
— Miriam Egli (@MiriamEgli) April 21, 2018
If you LOVE LASERS!! – We just added lasers to Alliance! Checkout the updates on Itch @itchio #gamedev #indiedev #screenshotsaturday #gameart pic.twitter.com/UJeDruLqQR
— Tiny Leviathan (@Tiny_Leviathan) April 21, 2018
Hey guys, as we're working on our launchers, we'd like some opinion. Would you prefer it to launch onto all locked targets at the same time or quickly launching one by one onto each targets locked?#screenshotsaturday #indiegame #indiedev #massbuildergame #gamedev pic.twitter.com/jyiRoIyeDm
— Vermillion Digital (@VermillionDev) April 21, 2018
Bringing all the levels together into one persistent map 😍 Absolutely not looking forward to optimization #UE4 #screenshotsaturday #indiegame pic.twitter.com/fJuL93koRy
— VirtualNovel (@VirtualNovel) April 21, 2018
Library of memories, from concept to in-game. I made the concept in Photoshop, and made the 3D version with Blender, Substance tools, and Unreal.#screenshotsaturday #indiedev #gamedev #UE4 pic.twitter.com/4bIC7PLokS
— Matt Smudz (@mattsmudz) April 21, 2018
You'll have to cope with a range of emergencies in the game. For example: here's a chopper full of Pandemic sufferers!#TwoPointHospital #TwoPointCounty #TwoPointStudios #ScreenshotSaturday pic.twitter.com/eVj3RYw0Ft
— Two Point Hospital (@2PointHospital) April 21, 2018
Hella good news! We'll be showcasing Project Hellbreaker next month at #BitSummit with @togeproductions!#screenshotsaturday #indiedev #gamedev #indiegames pic.twitter.com/uOVbsOlkfk
— Rising Hell (@risinghellgame) April 21, 2018
#MaelstromGame player Awesomecrunch admires the coastal #architecture as a match begins in this deceptively peaceful #ScreenshotSaturday! pic.twitter.com/fcZzyhTyTo
— MaelstromGame (@GPG_Maelstrom) April 21, 2018
Early concept for plasma clouds which will be visible near an ongoing solar flare.#screenshotsaturday #gamedev #space pic.twitter.com/mUsYFableE
— STARBORNE (@starbornegame) April 21, 2018
Watch your step! #screenshotsaturday #pixelart #gamedev pic.twitter.com/lsLrRhZhbC
— Pixeye (@dimmPixeye) April 21, 2018
A Meditation Pillar in @ProjectGorgon. Meditating here will grant temporary use of a special combo for Unarmed combat, a great reason to change up your skill rotation! #screenshotsaturday #MMORPG #indiegame (screenshot by Ells0430) pic.twitter.com/2NVPfRtlBX
— Conor Brace (@ConorBraceMusic) April 21, 2018
It feels weird being on a planet with so much nature openly visible… #screenshotsaturday pic.twitter.com/r8qV3a2gl6
— MONOTHETIC (@MONOTHETIC) April 21, 2018
Harness powerful abilities of many unique characters in Dungeon Souls! https://t.co/V8ODjscres #indiegame #Steam #screenshotsaturday pic.twitter.com/nu0ptJAzUF
— Dungeon Souls (@dungeonsouls) April 22, 2018
Less clutter. More precise placement with less precise input. The next set of build mode improvements is shaping up. #screenshotsaturday pic.twitter.com/M4RZRXKXT6
— Ziba Scott (@popcannibal) April 21, 2018
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