What is Screenshot Saturday?
There are so many cool games out there and even more in the making. With the hashtag #ScreenshotSaturday game developers can showcase their weekly progress with us.
To keep track of the most inspiring and interesting screenshots on twitter, I keep a little series of blog posts with my personal favorites. Are you on twitter? Follow me :)
Best of #ScreenshotSaturday – my favorites of week 33/2015
#TheUniversim: We're adding some shnazy effects in to the game #screenshotsaturday #indiedev #gamedev What you think? pic.twitter.com/hqOGo8lFTy
— The Universim (@TheUniversim) August 14, 2015
Triggering a trap, much to the dismay of those who own it. More: https://t.co/8fsx21T6kJ #Cogmind #screenshotsaturday pic.twitter.com/sq7K0M4ZpZ
— Josh Ge (@GridSageGames) August 15, 2015
Earle clears a crowd of enemies in #Wishmere for #screenshotsaturday ! #indiedev #gamedev pic.twitter.com/dhtS08i2qN
— Crayder Studios (@CrayderStudios) August 15, 2015
#screenshotsaturday latest screens for Thea:The Awakening! Coming to you this Autumn & check us out @EGX Sept! #indie pic.twitter.com/yF0WnsgXfl
— Mila 'Yuuki' (@MuHaGames) August 15, 2015
High octane cooking in this week's #screenshotsaturday #indiedev #gamedev #michaelbay pic.twitter.com/PvbhyMM6qu
— Overcooked (@Overcookedgame) August 15, 2015
#screenshotsaturday Mammoth Gravity Battles – http://t.co/nmByAdq7r9 #indiegamedev #indiegames #androidgames #unity3d pic.twitter.com/msnHGwxsOJ
— Mammoth Thoughts (@SpaceMammoth) August 15, 2015
Been working on the final level of Super Dangerous Dungeons: the Golden Temple #gamedev #pixelart #screenshotsaturday pic.twitter.com/TWInew1taS
— Jussi Simpanen (@AdventIslands) August 15, 2015
Light and shadow. The forest areas are completely redone and optimized. #indiedev #screenshotsaturday #madewithunity pic.twitter.com/UoTkVXmM43
— Avenging Angel Game (@avengingangel02) August 15, 2015
#screenshotsaturday #gamedev #pixelart pic.twitter.com/S3WkCJ7exE
— Doko Roko (@DokoRokogame) August 15, 2015
Hey, check out the Ancient Aqueducts! @indiegamemag @UnrealEngine #screenshotsaturday #indiedev pic.twitter.com/L1c2M6MvWI
— Sterk (@sterkcrea) August 15, 2015
Testing a stomp animation for City Crushers. #gbjam #screenshotsaturday pic.twitter.com/FvcL9shXOH
— Noppy (@ThomasNoppers) August 15, 2015
Pre-alpha 11 is out! https://t.co/hGxsbipAGv #gamedev #indiedev #screenshotsaturday #strailton #indiegame pic.twitter.com/qElubYCJSo
— TSF_Sean Simon (@Those6Faces) August 15, 2015
We'll be rolling out new info about the features in #MelonQuest next week! #screenshotsaturday #gamedev #UE4 pic.twitter.com/zLLYib4Z6n
— Juicy Cupcake (@thejuicycupcake) August 15, 2015
Double dipping on this shot for #screenshotsaturday #indiedev #gamedev pic.twitter.com/p4C2feRNqx
— Tony (@ThePaperRobot) August 15, 2015
This swamp is just teeming with life! #screenshotsaturday pic.twitter.com/2BY1WaUOaS
— Forstride (@Forstride) August 15, 2015
nope nope nope nope #screenshotsaturday #indiedev pic.twitter.com/BAqmnxa4cU
— Dan Walters (@dan_games) August 15, 2015
okay, okay, just a bit more eye-candy #screenshotsaturday ! – http://t.co/B2QZQnsqVq pic.twitter.com/19G3BhGa50
— orangepascal (@orangepascal) August 15, 2015
Deep below Oldtown, The moon shines green. http://t.co/WHT3QJ6SKk #screenshotsaturday #indiedev #gamedev #unity3d pic.twitter.com/TRxAb0O65H
— Andrew Gilmour (@MrAwolf) August 15, 2015
Using the Shield to trap particles in #AuditoriumDuet #gamedev #screenshotsaturday pic.twitter.com/oy3Ve3vjD1
— Cipher Prime (@cipherprime) August 15, 2015
Tidal Affair #screenshotsaturday #gamedev @overcurfew pic.twitter.com/SRMHR0lSxo
— PinkTreeLeaf (@Pinktreeleaf) August 15, 2015
Final choice of background color and size for the "cave" levels! Based on suggetions. #screenshotsaturday #indiedev pic.twitter.com/WeG6LfbJ4Z
— Alex Uithoven (@AlexUithoven) August 15, 2015
Nothing gets in Gnome's way! #Nubarron #screenshotsaturday #gamedev #indiedev #indiegames pic.twitter.com/uf5aIAkEyG
— nastycloud (@nastycloud) August 15, 2015
Spooky dark levels with new enemies! #gamedev #indiedev #ScreenshotSaturday pic.twitter.com/4dMcpAApZZ
— Pitfall Planet (@PitfallPlanet) August 15, 2015
We're gearing up for #SteamGreenlight. Here is a shot for #ScreenShotSaturday. #gamedev #vr #VirtualReality pic.twitter.com/fsNLgAF3yG
— Immersive Ent (@ImmersiveEnt) August 15, 2015
Dodging reactor pistons in Hyperburner – Zone 5 Stage 4. #gamedev very late #screenshotsaturday. pic.twitter.com/AZXNKFWDmN
— Bad Potion (@badpotion) August 16, 2015
All day recording for a new video. I had f.lux running and it made all my videos orange! #gamedev #screenshotsaturday pic.twitter.com/iWhfG1FOFF
— Mutant Factions (@bencelot) August 16, 2015
Testing out some of Amy's new foliage art for the outdoor parts of Mirror Mortis #screenshotsaturday pic.twitter.com/IuzLDlA7QE
— Graeme Borland (@graebor) August 16, 2015
Today's forecast…blood and guts! #LetThemCome #screenshotsaturday #indiedev #gamedev pic.twitter.com/sFH7o16kdj
— Klemen Lozar (@klemen_lozar) August 16, 2015
If you are part of this list, you can be sure I started following you by now :)
Did I miss your favorite? Write me!